UMovieSceneSequence::SetPlayableDirectly

Assign whether this sequence is playable directly outside of a master sub sequence or not

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequence.h

Include

#include "MovieSceneSequence.h"

Syntax

void SetPlayableDirectly
(
    bool bInPlayableDirectly
)

Remarks

Assign whether this sequence is playable directly outside of a master sub sequence or not

Parameters

Parameter

Description

bInPlayableDirectly

When true, this sequence's cooked data will include all the necessary information to be played back on its own. When false this data will be culled resulting in less memory usage.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss