Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
Include |
#include "MovieSceneSequencePlayer.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/MovieSceneSequencePlayer.cpp |
TArray< UObject * > GetBoundObjects
(
FMovieSceneObjectBindingID ObjectBinding
)
Retrieve all objects currently bound to the specified binding identifier