FCompositionGraphCapturePasses

Windows
MacOS
Linux

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/CompositionGraphCaptureProtocol.h

Include

#include "Protocols/CompositionGraphCaptureProtocol.h"

Syntax

struct FCompositionGraphCapturePasses

Variables

Name Description

Public variable

TArray< FString...

 

Value

List of passes to record by name.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss