UMovieSceneCaptureProtocolBase::GetWorld

Get the [UWorld](API\Runtime\Engine\Engine\UWorld) associated with this Capture Protocol.

Windows
MacOS
Linux

Override Hierarchy

UMovieSceneCaptureProtocolBase::GetWorld()

UUserDefinedCaptureProtocol::GetWorld()

References

Module

MovieSceneCapture

Header

/Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h

Include

#include "MovieSceneCaptureProtocolBase.h"

Source

/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureProtocolBase.cpp

Syntax

virtual UWorld * GetWorld() const

Remarks

Get the UWorld associated with this Capture Protocol. This is not valid until Setup has been called with a valid Slate viewport. Will return nullptr when the protocol has been created but the game world is not running (ie: in UI).

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