FSystemInterrogator::ImportTransformHierarchy

Import the entire transform hierarchy for the specified component, including all attached parents and tracks relating to them.

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References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h

Include

#include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/EntitySystem/Interrogation/MovieSceneInterrogationLinker.cpp

Syntax

FInterrogationChannel ImportTransformHierarchy
(
    USceneComponent * SceneComponent,
    IMovieScenePlayer * InPlayer,
    FMovieSceneSequenceID SequenceID
)

Remarks

Import the entire transform hierarchy for the specified component, including all attached parents and tracks relating to them.

Returns

The channel that was either pre-existing or allocated for SceneComponent

Parameters

Parameter

Description

SceneComponent

The scene component to import. A new channel will be allocated for this if one does not already exist.

InPlayer

The player interface to use for looking up object binding IDs pertaining to scene components or actors

SequenceID

The current sequence ID for the interrogation

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