FDefaultMaterialAccessor

Default accessor type for use with [TMaterialTrackExecutionToken](API\Runtime\MovieSceneTracks\Evaluation\TMaterialTrackExecutionToken)

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h

Include

#include "Evaluation/MovieSceneParameterTemplate.h"

Syntax

struct FDefaultMaterialAccessor

Remarks

Default accessor type for use with TMaterialTrackExecutionToken

Functions

Name Description

Public function

void

 

Apply

(
    UMaterialInstanceDynamic& Material,
    const FEvaluatedParameterSectionVal...
)

Get the anim type ID for the evaluation token Get the material from the specified object Set the material for the specified object Apply the specified values onto the specified material

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