Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneCameraShakeTemplate.h |
Include |
#include "Evaluation/MovieSceneCameraShakeTemplate.h" |
static UMovieSceneCameraShakeEvaluator * BuildShakeEvaluator
(
UCameraShakeBase * ShakeInstance
)
Builds a shake evaluator for the given shake.
The first factory method that returns a valid pointer wins. Most shake types wouldn't have any custom shake evaluator, in which case this method returns a null pointer.