TMaterialTrackExecutionToken

Material track execution token Templated on accessor type to allow for copyable accessors into pre animated state

Windows
MacOS
Linux

Inheritance Hierarchy

IMovieSceneExecutionToken

TMaterialTrackExecutionToken

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Evaluation/MovieSceneParameterTemplate.h

Include

#include "Evaluation/MovieSceneParameterTemplate.h"

Syntax

template<typename AccessorType>
struct TMaterialTrackExecutionToken : public IMovieSceneExecutionToken

Remarks

Material track execution token Templated on accessor type to allow for copyable accessors into pre animated state

Variables

Name Description

Public variable

AccessorType

 

Accessor

Public variable

FEvaluatedParam...

 

Values

Constructors

Name Description

Public function

TMaterialTrackExecutionToken

(
    AccessorType InAccessor
)

Public function

TMaterialTrackExecutionToken

Public function

TMaterialTrackExecutionToken

(
    const TMaterialTrackExecutionToken ...
)

Non-copyable.

Overridden from IMovieSceneExecutionToken

Name Description

Public function Virtual

void

 

Execute

(
    const FMovieSceneContext& Context,
    const FMovieSceneEvaluationOperand ...,
    FPersistentEvaluationData& Persist...,
    IMovieScenePlayer& Player
)

Operators

Name Description

Public function

TMaterialTra...

 

operator=

Public function

TMaterialTra...

 

operator=

(
    const TMaterialTrackExecutionToken ...
)

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