Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/MovieSceneTracksComponentTypes.h |
Include |
#include "MovieSceneTracksComponentTypes.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/MovieSceneTracksComponentTypes.cpp |
void ApplyDetach
(
USceneComponent * NewAttachParent,
USceneComponent * ChildComponentToAttach,
const FName & SocketName
) const