EvaluateChannel

Stub out unnecessary functions

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventSection.h

Include

#include "Sections/MovieSceneEventSection.h"

Syntax

bool EvaluateChannel
(
    const FMovieSceneEventSectionData * InChannel,
    FFrameTime InTime,
    FEventPayload & OutValue
)

Remarks

Stub out unnecessary functions

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss