UMovieSceneCinematicShotSection::SetShotDisplayName

Set the shot display name

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneCinematicShotSection.h

Include

#include "Sections/MovieSceneCinematicShotSection.h"

Syntax

void SetShotDisplayName
(
    const FString & InShotDisplayName
)

Remarks

Set the shot display name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss