UMovieSceneEventRepeaterSection

Event section that will trigger its event exactly once, every time it is evaluated.

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Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneEventRepeaterSection.h

Include

#include "Sections/MovieSceneEventRepeaterSection.h"

Syntax

class UMovieSceneEventRepeaterSection :
    public UMovieSceneEventSectionBase,
    public IMovieSceneEntityProvider

Remarks

Event section that will trigger its event exactly once, every time it is evaluated.

Variables

Name Description

Public variable

FMovieSceneEven...

 

Event

The event that should be triggered each time this section is evaluated

Overridden from UMovieSceneEventSectionBase

Name Description

Public function Virtual

TArrayView< ...

 

GetAllEntryPoints()

Overridden from IMovieSceneEntityProvider

Name Description

Public function Virtual

void

 

ImportEntityImpl

(
    UMovieSceneEntitySystemLinker*...,
    const FEntityImportParams& Params,
    FImportedEntity* OutImportedEn...
)

Public function Virtual

bool

 

PopulateEvaluationFieldImpl

(
    const TRange< FFrameNumber >& Effe...,
    const FMovieSceneEvaluationFieldEnt...,
    FMovieSceneEntityComponentFieldBuil...
)

Optional user-implementation function for populating an evaluation entity field

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