UMovieSceneSkeletalAnimationSection::MatchSectionByBoneTransform

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Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h

Include

#include "Sections/MovieSceneSkeletalAnimationSection.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp

Syntax

void MatchSectionByBoneTransform
(
    USkeletalMeshComponent * SkelMeshComp,
    FFrameTime CurrentFrame,
    FFrameRate FrameRate,
    const FName & BoneName
)

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