Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h |
Include |
#include "Sections/MovieSceneSkeletalAnimationSection.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp |
void MatchSectionByBoneTransform
(
USkeletalMeshComponent * SkelMeshComp,
FFrameTime CurrentFrame,
FFrameRate FrameRate,
const FName & BoneName
)