| UMovieSceneSection::SetStartFrame()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneSkeletalAnimationSection.h |
Include |
#include "Sections/MovieSceneSkeletalAnimationSection.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneSkeletalAnimationSection.cpp |
virtual void SetStartFrame
(
TRangeBound< FFrameNumber > NewStartFrame
)
Set this section's start frame in sequence resolution space. @note Will be clamped to the current end frame if necessary