UMovieSceneVectorSection

A vector section.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneVectorSection.h

Include

#include "Sections/MovieSceneVectorSection.h"

Syntax

class UMovieSceneVectorSection :
    public UMovieSceneSection,
    public IMovieSceneEntityProvider

Remarks

A vector section.

Constructors

Name Description

Public function

UMovieSceneVectorSection

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

const FMovie...

 

GetChannel

(
    int32 Index
)

Public access to this section's internal data function

Public function Const

int32

 

GetChannelsUsed()

Gets the number of channels in use

Protected function

void

 

RecreateChannelProxy()

Public function

void

 

SetChannelsUsed

(
    int32 InChannelsUsed
)

Sets how many channels are to be used

Overridden from UMovieSceneSection

Name Description

Protected function Virtual

TSharedPtr< ...

 

GetKeyStruct

(
    TArrayView< const FKeyHandle > KeyH...
)

Get the data structure representing the specified keys.

Overridden from UObject

Name Description

Protected function Virtual

void

 

PostEditImport()

Called after importing property values for this object (paste, duplicate or .t3d import) Allow the object to perform any cleanup for properties which shouldn't be duplicated or are unsupported by the script serialization

Protected function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Handles reading, writing, and reference collecting using FArchive.

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