UFloatChannelEvaluatorSystem

System that is responsible for evaluating float channels.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/FloatChannelEvaluatorSystem.h

Include

#include "Systems/FloatChannelEvaluatorSystem.h"

Syntax

class UFloatChannelEvaluatorSystem : public UMovieSceneEntitySystem

Remarks

System that is responsible for evaluating float channels.

Constructors

Name Description

Public function

UFloatChannelEvaluatorSystem

(
    const FObjectInitializer& ObjInit
)

Functions

Name Description

Public function Static

void

 

RegisterChannelType

(
    TComponentTypeID< UE::MovieScene::F...,
    TComponentTypeID< UE::MovieScene::F...,
    TComponentTypeID< float > ResultTyp...
)

Overridden from UMovieSceneEntitySystem

Name Description

Public function Virtual Const

bool

 

IsRelevantImpl

Public function Virtual

void

 

OnRun

(
    FSystemTaskPrerequisites& InPrereq...,
    FSystemSubsequentTasks& Subsequent...
)

Constants

Name

Description

StaticChannelTypes

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