UMovieSceneComponentAttachmentSystem::AddPendingDetach

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentAttachmentSystem.h

Include

#include "Systems/MovieSceneComponentAttachmentSystem.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieSceneComponentAttachmentSystem.cpp

Syntax

void AddPendingDetach
(
    USceneComponent * SceneComponent,
    const UE::MovieScene::FPreAnimAttachment & Attachment
)

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