UMovieSceneEventSystem

Systems that triggers events based on one-shot FMovieSceneEventComponent components Works by iterating all pending instances of TMovieSceneComponentID and triggering inline.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneEventSystems.h

Include

#include "Systems/MovieSceneEventSystems.h"

Syntax

class UMovieSceneEventSystem : public UMovieSceneEntitySystem

Remarks

Systems that triggers events based on one-shot FMovieSceneEventComponent components Works by iterating all pending instances of TMovieSceneComponentID<FMovieSceneEventComponent> and triggering inline. Does not dispatch any async tasks

Constructors

Name Description

Public function

UMovieSceneEventSystem

(
    const FObjectInitializer& ObjInit
)

Functions

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