Module |
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Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePropertySystem.h |
Include |
#include "Systems/MovieScenePropertySystem.h" |
class UMovieScenePropertySystem :
public UMovieSceneEntitySystem,
public IMovieScenePreAnimatedStateSystemInterface
Abstract base class for any property system that deals with a property registered with FBuiltInComponentTypes::PropertyRegistry
Name | Description | ||
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CompositePropertyID |
Must be set on construction - the composite type of the property this system operates with |
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InstantiatorSystem |
Pointer to the property instantiator system for retrieving property stats |
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PreAnimatedStorageID |
Pre-animated storage ID saved when we create pre-animated state |
Name | Description | |
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UMovieScenePropertySystem ( |
Name | Description | ||
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BindToProperty ( |
Must be called on construction of derived classes to initialize the members necessary for this system to animate its property |
Name | Description | ||
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OnLink() |
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OnRun ( |
Name | Description | ||
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RestorePreAnimatedState ( |
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SavePreAnimatedState ( |