Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
Include |
#include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
virtual UMovieSceneSection * AddNewAnimation
(
FFrameNumber KeyTime,
class UAnimSequenceBase * AnimSequence
)
Adds a new animation to this track on the next available/non-overlapping row