UMovieSceneSkeletalAnimationTrack::AddNewAnimation

Adds a new animation to this track on the next available/non-overlapping row

Windows
MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h

Include

#include "Tracks/MovieSceneSkeletalAnimationTrack.h"

Syntax

virtual UMovieSceneSection * AddNewAnimation
(
    FFrameNumber KeyTime,
    class UAnimSequenceBase * AnimSequence
)

Remarks

Adds a new animation to this track on the next available/non-overlapping row

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