Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
Include |
#include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp |
void FindBestBlendPoint
(
USkeletalMeshComponent * SkelMeshComp,
UMovieSceneSkeletalAnimationSection * FirstSection
)