UMovieSceneSkeletalAnimationTrack::MatchSectionByBoneTransform

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MacOS
Linux

References

Module

MovieSceneTracks

Header

/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h

Include

#include "Tracks/MovieSceneSkeletalAnimationTrack.h"

Source

/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp

Syntax

void MatchSectionByBoneTransform
(
    bool bMatchWithPrevious,
    USkeletalMeshComponent * SkelMeshComp,
    UMovieSceneSkeletalAnimationSection * CurrentSection,
    FFrameTime CurrentFrame,
    FFrameRate FrameRate,
    const FName & BoneName,
    FTransform & SecondSectionRootDiff,
    FVector & TranslationDiff,
    FQuat & RotationDiff
)

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