| UMovieSceneTrack::PopulateEvaluationTree()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
Include |
#include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
Source |
/Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp |
virtual bool PopulateEvaluationTree
(
TMovieSceneEvaluationTree< FMovieSceneTrackEvaluationData > & OutData
) const
Sub-classes can override this method to perforum custom evaluation tree population logic.