Name |
Description |
|
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|
FMovieScenePropertyTrackEntityImportHelper |
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|
FMovieSceneSkeletalAnimRootMotionTrackParams |
Struct to hold the cached root motion positions based upon how we calculated them. |
|
FPropertyTrackEntityImportHelper |
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|
FTrajectoryKey |
|
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IMovieSceneTransformOrigin |
Interface that should be implemented to provide transform tracks with an origin transform. |
|
TPropertyTrackEntityImportHelperImpl |
Utility class for importing a customizable property track entity in a way that automatically supports being inside a bound property track or not, and being hooked up to a property with an edit condition or not. |
|
UMovieScene3DAttachTrack |
Handles manipulation of path tracks in a movie scene. |
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UMovieScene3DConstraintTrack |
Base class for constraint tracks (tracks that are dependent upon other objects). |
|
UMovieScene3DPathTrack |
Handles manipulation of path tracks in a movie scene |
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UMovieScene3DTransformTrack |
Handles manipulation of component transforms in a movie scene |
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UMovieSceneActorReferenceTrack |
Handles manipulation of actor reference properties in a movie scene |
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UMovieSceneAudioTrack |
Handles manipulation of audio. |
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UMovieSceneBoolTrack |
Handles manipulation of float properties in a movie scene |
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UMovieSceneByteTrack |
Handles manipulation of byte properties in a movie scene |
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UMovieSceneCameraAnimTrack |
|
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UMovieSceneCameraCutTrack |
Handles manipulation of CameraCut properties in a movie scene. |
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UMovieSceneCameraShakeSourceShakeTrack |
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UMovieSceneCameraShakeSourceTriggerTrack |
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UMovieSceneCameraShakeTrack |
|
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UMovieSceneCinematicShotTrack |
A track that holds consecutive sub sequences. |
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UMovieSceneColorTrack |
Handles manipulation of float properties in a movie scene |
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UMovieSceneComponentMaterialTrack |
A material track which is specialized for animation materials which are owned by actor components. |
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UMovieSceneEnumTrack |
Handles manipulation of byte properties in a movie scene |
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UMovieSceneEulerTransformTrack |
Handles manipulation of 3D euler transform properties in a movie scene |
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UMovieSceneEventTrack |
Implements a movie scene track that triggers discrete events during playback. |
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UMovieSceneFadeTrack |
Implements a movie scene track that controls a fade. |
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UMovieSceneFloatTrack |
Handles manipulation of float properties in a movie scene |
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UMovieSceneIntegerTrack |
Handles manipulation of integer properties in a movie scene |
|
UMovieSceneLevelVisibilityTrack |
A track for controlling the visibility of streamed levels. |
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UMovieSceneMaterialParameterCollectionTrack |
Handles manipulation of material parameter collections in a movie scene. |
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UMovieSceneMaterialTrack |
Handles manipulation of material parameters in a movie scene. |
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UMovieSceneObjectPropertyTrack |
|
|
UMovieSceneParticleParameterTrack |
Handles manipulation of material parameters in a movie scene. |
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UMovieSceneParticleTrack |
Handles triggering of particle emitters |
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UMovieScenePrimitiveMaterialTrack |
|
|
UMovieScenePropertyTrack |
Base class for tracks that animate an object property |
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UMovieSceneSkeletalAnimationTrack |
Handles animation of skeletal mesh actors |
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UMovieSceneSlomoTrack |
Implements a movie scene track that controls a movie scene's world time dilation. |
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UMovieSceneStringTrack |
Implements a movie scene track that holds a series of strings. |
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UMovieSceneTransformOrigin |
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UMovieSceneTransformTrack |
Handles manipulation of 3D transform properties in a movie scene |
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UMovieSceneVectorTrack |
Handles manipulation of component transforms in a movie scene |
|
UMovieSceneVisibilityTrack |
Handles manipulation of visibility properties in a movie scene |
Name |
Description |
|
---|---|---|
|
EFireEventsAtPosition |
Indicates at what point in the sequence evaluation events should fire |
Name | Description | ||
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|
const float |
ScrubDuration |