Tracks

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FMovieScenePropertyTrackEntityImportHelper

Public struct

FMovieSceneSkeletalAnimRootMotionTrackParams

Struct to hold the cached root motion positions based upon how we calculated them.

Public struct

FPropertyTrackEntityImportHelper

Public struct

FTrajectoryKey

Public class

IMovieSceneTransformOrigin

Interface that should be implemented to provide transform tracks with an origin transform.

Public struct

TPropertyTrackEntityImportHelperImpl

Utility class for importing a customizable property track entity in a way that automatically supports being inside a bound property track or not, and being hooked up to a property with an edit condition or not.

Public class

UMovieScene3DAttachTrack

Handles manipulation of path tracks in a movie scene.

Public class

UMovieScene3DConstraintTrack

Base class for constraint tracks (tracks that are dependent upon other objects).

Public class

UMovieScene3DPathTrack

Handles manipulation of path tracks in a movie scene

Public class

UMovieScene3DTransformTrack

Handles manipulation of component transforms in a movie scene

Public class

UMovieSceneActorReferenceTrack

Handles manipulation of actor reference properties in a movie scene

Public class

UMovieSceneAudioTrack

Handles manipulation of audio.

Public class

UMovieSceneBoolTrack

Handles manipulation of float properties in a movie scene

Public class

UMovieSceneByteTrack

Handles manipulation of byte properties in a movie scene

Public class

UMovieSceneCameraAnimTrack

Public class

UMovieSceneCameraCutTrack

Handles manipulation of CameraCut properties in a movie scene.

Public class

UMovieSceneCameraShakeSourceShakeTrack

Public class

UMovieSceneCameraShakeSourceTriggerTrack

Public class

UMovieSceneCameraShakeTrack

Public class

UMovieSceneCinematicShotTrack

A track that holds consecutive sub sequences.

Public class

UMovieSceneColorTrack

Handles manipulation of float properties in a movie scene

Public class

UMovieSceneComponentMaterialTrack

A material track which is specialized for animation materials which are owned by actor components.

Public class

UMovieSceneEnumTrack

Handles manipulation of byte properties in a movie scene

Public class

UMovieSceneEulerTransformTrack

Handles manipulation of 3D euler transform properties in a movie scene

Public class

UMovieSceneEventTrack

Implements a movie scene track that triggers discrete events during playback.

Public class

UMovieSceneFadeTrack

Implements a movie scene track that controls a fade.

Public class

UMovieSceneFloatTrack

Handles manipulation of float properties in a movie scene

Public class

UMovieSceneIntegerTrack

Handles manipulation of integer properties in a movie scene

Public class

UMovieSceneLevelVisibilityTrack

A track for controlling the visibility of streamed levels.

Public class

UMovieSceneMaterialParameterCollectionTrack

Handles manipulation of material parameter collections in a movie scene.

Public class

UMovieSceneMaterialTrack

Handles manipulation of material parameters in a movie scene.

Public class

UMovieSceneObjectPropertyTrack

Public class

UMovieSceneParticleParameterTrack

Handles manipulation of material parameters in a movie scene.

Public class

UMovieSceneParticleTrack

Handles triggering of particle emitters

Public class

UMovieScenePrimitiveMaterialTrack

Public class

UMovieScenePropertyTrack

Base class for tracks that animate an object property

Public class

UMovieSceneSkeletalAnimationTrack

Handles animation of skeletal mesh actors

Public class

UMovieSceneSlomoTrack

Implements a movie scene track that controls a movie scene's world time dilation.

Public class

UMovieSceneStringTrack

Implements a movie scene track that holds a series of strings.

Public class

UMovieSceneTransformOrigin

Public class

UMovieSceneTransformTrack

Handles manipulation of 3D transform properties in a movie scene

Public class

UMovieSceneVectorTrack

Handles manipulation of component transforms in a movie scene

Public class

UMovieSceneVisibilityTrack

Handles manipulation of visibility properties in a movie scene

Enums

Name

Description

Public enum

EFireEventsAtPosition

Indicates at what point in the sequence evaluation events should fire

Variables

Name Description

Public variable

const float

 

ScrubDuration

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss