FNavLinkRenderingProxy::GetTypeHash

Return a type (or subtype) specific hash for sorting purposes

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetTypeHash()

FNavLinkRenderingProxy::GetTypeHash()

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavLinkRenderingProxy.h

Include

#include "NavLinkRenderingProxy.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavLinkRenderingComponent.cpp

Syntax

virtual SIZE_T GetTypeHash() const

Remarks

Return a type (or subtype) specific hash for sorting purposes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss