float MaxDesiredTileRegenDuration
The max real world desired time to Regen all the tiles in PendingDirtyTiles,
it could take longer than this, as the time slice is clamped per frame between MinTimeSliceDuration and MaxTimeSliceDuration.
float MaxDesiredTileRegenDuration
The max real world desired time to Regen all the tiles in PendingDirtyTiles,
it could take longer than this, as the time slice is clamped per frame between MinTimeSliceDuration and MaxTimeSliceDuration.