FNavigationDataHandler::UpdateActorAndComponentsInNavOctree

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationDataHandler.h

Include

#include "NavigationDataHandler.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp

Syntax

void UpdateActorAndComponentsInNavOctree
(
    AActor & Actor
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss