FNavigationPath::SetIgnoreInvalidation
If ignoring, path will stay bUpToDate after being invalidated due to a change to underlying navigation (observer and auto repath will NOT be triggered!)
Module
|
NavigationSystem
|
Header
|
/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h
|
Include
|
#include "NavigationData.h"
|
void SetIgnoreInvalidation
(
bool bShouldIgnore
)
If ignoring, path will stay bUpToDate after being invalidated due to a change to underlying navigation (observer and auto repath will NOT be triggered!)
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