FNavigationPath::SetIsPartial

FORCEINLINE void SetObserver(const FPathObserverDelegate& Observer) { ObserverDelegate = Observer; }.

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h

Include

#include "NavigationData.h"

Syntax

void SetIsPartial
(
    const bool bPartial
)

Remarks

FORCEINLINE void SetObserver(const FPathObserverDelegate& Observer) { ObserverDelegate = Observer; }.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss