| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshBoundsVolume.h |
Include |
#include "NavMesh/NavMeshBoundsVolume.h" |
class ANavMeshBoundsVolume : public AVolume
This volume only blocks the path builder - it has no gameplay collision
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SupportedAgents |
Name | Description | |
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ANavMeshBoundsVolume ( |
Name | Description | ||
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PostRegisterAllComponents() |
Called after all the components in the Components array are registered, called both in editor and during gameplay |
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PostUnregisterAllComponents() |
Called after all currently registered components are cleared |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostEditUndo() |
Called after applying a transaction to the object. |