Warnings
This is called concurrently on multiple threads (but never the same component concurrently)
| UActorComponent::DestroyRenderState_Concurrent()
|
Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h |
Include |
#include "NavMesh/NavTestRenderingComponent.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavTestRenderingComponent.cpp |
virtual void DestroyRenderState_Concurrent()
Used to shut down any rendering thread structure for this component
This is called concurrently on multiple threads (but never the same component concurrently)