| UActorComponent::IsNavigationRelevant()
|
Module |
|
Header |
/Engine/Source/Runtime/NavigationSystem/Public/NavRelevantComponent.h |
Include |
#include "NavRelevantComponent.h" |
Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavRelevantComponent.cpp |
virtual bool IsNavigationRelevant() const
Override to specify that a component is relevant to the navigation system