SupportedAgentsMask

NavigationSystem's properties in Project Settings define all possible supported agents, but a specific navigation system can choose to support only a subset of agents.

Windows
MacOS
Linux

Syntax

FNavAgentSelector SupportedAgentsMask

Remarks

NavigationSystem's properties in Project Settings define all possible supported agents, but a specific navigation system can choose to support only a subset of agents. Set via NavigationSystemConfig

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss