UNavigationSystemV1::UnregisterUnusedNavData

Traverses SupportedAgents and for all agents not supported (i.e. filtered out by SupportedAgentsMask) checks if there's a currently registered NavigationData instance for that agent, and if so it unregisters that agent

Windows
MacOS
Linux

References

Module

NavigationSystem

Header

/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h

Include

#include "NavigationSystem.h"

Source

/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp

Syntax

virtual void UnregisterUnusedNavData()

Remarks

Traverses SupportedAgents and for all agents not supported (i.e. filtered out by SupportedAgentsMask) checks if there's a currently registered NavigationData instance for that agent, and if so it unregisters that agent

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