Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/Detour/DetourNavMeshBuilder.h |
Include |
#include "Detour/DetourNavMeshBuilder.h" |
struct dtOffMeshLinkCreateParams
Copyright Epic Games, Inc. All Rights Reserved. Modified version of Recast/Detour's source file Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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This notice may not be removed or altered from any source distribution.
Name | Description | ||
---|---|---|---|
|
unsigned char |
area |
User defined area ids assigned to the off-mesh connections. |
|
unsigned short |
polyFlag |
User defined flags assigned to the polys of off-mesh connections. |
|
float |
snapHeight |
Off-mesh connection height, less than 0 = use step height [Unit: wu]. |
|
float |
snapRadius |
Off-mesh connection radii. [Unit: wu]. |
|
unsigned char |
type |
Off-mesh connection type (point to point, segment to segment, bidirectional) |
|
unsigned int |
userID |
The user defined ids of the off-mesh connection. |
|
float[3] |
vertsA0 |
Off-mesh connection vertices (point-point = A0 <> B0, segment-segment = A0-A1 <> B0-B1 ) [Unit: wu]. |
|
float[3] |
vertsA1 |
|
|
float[3] |
vertsB0 |
|
|
float[3] |
vertsB1 |