DT_CROWD_MAX_FILTERS

UE4: The maximum number of unique filters used by crowd agents.

Windows
MacOS
Linux

References

Module

Navmesh

Header

/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourCrowd.h

Include

#include "DetourCrowd/DetourCrowd.h"

Syntax

static const int DT_CROWD_MAX_FILTERS = 16;

Remarks

UE4: The maximum number of unique filters used by crowd agents.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss