Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/DetourCrowd/DetourPathCorridor.h |
Include |
#include "DetourCrowd/DetourPathCorridor.h" |
Source |
/Engine/Source/Runtime/Navmesh/Private/DetourCrowd/DetourPathCorridor.cpp |
bool canMoveOverOffmeshConnection
(
dtPolyRef offMeshConRef,
dtPolyRef * refs,
const float * agentPos,
float * startPos,
float * endPos,
dtNavMeshQuery * navquery
) const
[UE4] check if offmesh connection can be traversed, but don't modify corridor yet