Module |
|
Header |
/Engine/Source/Runtime/Navmesh/Public/DetourTileCache/DetourTileCacheBuilder.h |
Include |
#include "DetourTileCache/DetourTileCacheBuilder.h" |
Source |
/Engine/Source/Runtime/Navmesh/Private/DetourTileCache/DetourTileCacheBuilder.cpp |
bool dtTileCacheHeaderSwapEndian
(
unsigned char * data,
const int dataSize
)
Swaps the endianess of the compressed tile data's header (dtTileCacheLayerHeader). Tile layer data does not need endian swapping as it consist only of bytes. UE4: not anymore, there are short types as well now
Parameter |
Description |
---|---|
data |
The tile data array. |
dataSize |
The size of the data array. |