| IAudioMixerPlatformInterface::IsNonRealtime()
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Module |
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Header |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Public/AudioMixerPlatformNonRealtime.h |
Include |
#include "AudioMixerPlatformNonRealtime.h" |
Source |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Private/AudioMixerPlatformNonRealtime.cpp |
virtual bool IsNonRealtime() const
Whether this is an interface for a non-realtime renderer. If true, synch events will behave differently to avoid deadlocks.