| IAudioMixerPlatformInterface::RunInternal()
|
Module |
|
Header |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Public/AudioMixerPlatformNonRealtime.h |
Include |
#include "AudioMixerPlatformNonRealtime.h" |
Source |
/Engine/Source/Runtime/NonRealtimeAudioRenderer/Private/AudioMixerPlatformNonRealtime.cpp |
virtual uint32 RunInternal()
Wrapper around the thread Run. This is virtualized so a platform can fundamentally override the render function.