| IRHICommandContext::RHIBeginScene()
|
Module |
|
Header |
/Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
Include |
#include "NullRHI.h" |
virtual void RHIBeginScene()
Signals the beginning of scene rendering. The RHI makes certain caching assumptions between calls to BeginScene/EndScene. Currently the only restriction is that you can't update texture references.