FNullDynamicRHI::RHICopyToResolveTarget

Resolves from one texture to another.

Windows
MacOS
Linux

Override Hierarchy

IRHICommandContext::RHICopyToResolveTarget()

FNullDynamicRHI::RHICopyToResolveTarget()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual void RHICopyToResolveTarget
(
    FRHITexture * SourceTexture,
    FRHITexture * DestTexture,
    const FResolveParams & ResolveParams
)

Remarks

Resolves from one texture to another.

Parameters

Parameter

Description

SourceTexture

texture to resolve from, 0 is silently ignored

DestTexture

texture to resolve to, 0 is silently ignored

ResolveParams

optional resolve params

Fence

optional fence, will be set once copy is completed by GPU

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