FNullDynamicRHI::RHIFinalizeAsyncReallocateTexture2D

FlushType: Wait RHI Thread.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

FNullDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
(
    FRHITexture2D * Texture2D,
    bool bBlockUntilCompleted
)

Remarks

Finalizes an async reallocation request. If bBlockUntilCompleted is false, it will only poll the status and finalize if the reallocation has completed.

Returns

  • Current reallocation status: TexRealloc_Succeeded Reallocation succeeded TexRealloc_Failed Reallocation failed TexRealloc_InProgress Reallocation is still in progress, try again later

Parameters

Parameter

Description

Texture2D

Texture to finalize the reallocation for

bBlockUntilCompleted

Whether the function should block until the reallocation has completed

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