FNullDynamicRHI::RHIReadSurfaceData

FlushType: Flush Immediate (seems wrong)

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIReadSurfaceData()

FNullDynamicRHI::RHIReadSurfaceData()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual void RHIReadSurfaceData
(
    FRHITexture * Texture,
    FIntRect Rect,
    TArray< FColor > & OutData,
    FReadSurfaceDataFlags InFlags
)

Remarks

Reads the contents of a texture to an output buffer (non MSAA and MSAA) and returns it as a FColor array. If the format or texture type is unsupported the OutData array will be size 0

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