FNullDynamicRHI::RHISetShaderTexture

Set the shader resource view of a surface.

Windows
MacOS
Linux

Override Hierarchy

IRHICommandContext::RHISetShaderTexture()

FNullDynamicRHI::RHISetShaderTexture()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual void RHISetShaderTexture
(
    FRHIGraphicsShader * Shader,
    uint32 TextureIndex,
    FRHITexture * NewTexture
)

Remarks

Set the shader resource view of a surface.

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