FNullDynamicRHI::RHIVirtualTextureSetFirstMipInMemory

FlushType: Wait RHI Thread.

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Override Hierarchy

FDynamicRHI::RHIVirtualTextureSetFirstMipInMemory()

FNullDynamicRHI::RHIVirtualTextureSetFirstMipInMemory()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual void RHIVirtualTextureSetFirstMipInMemory
(
    FRHITexture2D * Texture,
    uint32 FirstMip
)

Remarks

Function that is used to allocate / free space used for virtual texture mip levels. Make sure you also update the visible mip levels.

Parameters

Parameter

Description

Texture

the texture to update, must have been created with TexCreate_Virtual

FirstMip

the first mip that should be in memory

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