FNullDynamicRHI::RHIVirtualTextureSetFirstMipVisible

FlushType: Wait RHI Thread.

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Override Hierarchy

FDynamicRHI::RHIVirtualTextureSetFirstMipVisible()

FNullDynamicRHI::RHIVirtualTextureSetFirstMipVisible()

References

Module

NullDrv

Header

/Engine/Source/Runtime/NullDrv/Public/NullRHI.h

Include

#include "NullRHI.h"

Syntax

virtual void RHIVirtualTextureSetFirstMipVisible
(
    FRHITexture2D * Texture,
    uint32 FirstMip
)

Remarks

Function that can be used to update which is the first visible mip to the GPU.

Parameters

Parameter

Description

Texture

the texture to update, must have been created with TexCreate_Virtual

FirstMip

the first mip that should be visible to the GPU

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