| FDynamicRHI::RHIVirtualTextureSetFirstMipVisible()
|
Module |
|
Header |
/Engine/Source/Runtime/NullDrv/Public/NullRHI.h |
Include |
#include "NullRHI.h" |
virtual void RHIVirtualTextureSetFirstMipVisible
(
FRHITexture2D * Texture,
uint32 FirstMip
)
Function that can be used to update which is the first visible mip to the GPU.
Parameter |
Description |
---|---|
Texture |
the texture to update, must have been created with TexCreate_Virtual |
FirstMip |
the first mip that should be visible to the GPU |