FNullNetworkReplayStreamer::DeleteFinishedStream

Windows
MacOS
Linux

Override Hierarchy

INetworkReplayStreamer::DeleteFinishedStream()

FNullNetworkReplayStreamer::DeleteFinishedStream()

References

Module

NullNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Public/NullNetworkReplayStreaming.h

Include

#include "NullNetworkReplayStreaming.h"

Source

/Engine/Source/Runtime/NetworkReplayStreaming/NullNetworkReplayStreaming/Private/NullNetworkReplayStreaming.cpp

Syntax

virtual void DeleteFinishedStream
(
    const FString & StreamName,
    const int32 UserIndex,
    const FDeleteFinishedStreamCallback & Delegate
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss