Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL3.h |
Include |
#include "OpenGL3.h" |
static void CompressedTexSubImage2D
(
GLenum Target,
GLint Level,
GLsizei Width,
GLsizei Height,
GLenum Format,
GLsizei ImageSize,
const GLvoid * PixelData
)