Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h |
Include |
#include "OpenGL.h" |
static void CompressedTexImage3D
(
GLenum Target,
GLint Level,
GLenum InternalFormat,
GLsizei Width,
GLsizei Height,
GLsizei Depth,
GLint Border,
GLsizei ImageSize,
const GLvoid * PixelData
)